Gravity (VR)
Description
This is a VR game where the player is in space and needs to throw a frisbee to achieve various tasks. The main goals of development were to experiment with gravity and physics to create a unique experience for the player.
Background
This is a video game made with Unity 3D, Steam VR, and C#. This game was created for the Research Issues in Game Development - AR/VR course at Carnegie Mellon University in Fall 2019.
Team
- Kalpa A
- Trento von Lindenberg
- Lisa Lo
- Jonathan Zornio
- Davis Dunaway
- Max Hsieh
Involvement
I was a game designer and developer for this game.